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Rejecting the endgame

By mike on from biobreak.wordpress.com

As with many of you, I suspect, the fun of MMOs for me is the journey and not the destination. I’ve never, ever been a fan of the so-called “endgame”, with its repetition, small and sparse increases in character power, and its dissimilarity with the game that came before it. There gets to be a point where you have everything you need to be successful outside of raids (which are are vicious catch-22 loop of “you need more gear to raid more raids to get more gear”), and so I’m usually content investing my interest elsewhere.

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