Whenever a new big MMO releases, it causes a shockwave of predictable conversations and comparisons. I'm not interested in the "winning/losing" or "killing/dying" debate so much as a contemporary meeting of minds to share ideas. MMOs used to develop in a vacuum, but now they're much more interconnected (for better and worse). The upside for consumers is that proven features often spread to the competition, hopefully improving the whole playing field.
Lord of the Rings Online