So here we are. Guild Wars 2 is a live, changing, tangible thing. For five years, we’ve waited with bated breath on every detail ArenaNet wanted to offer up. Now, the fun part comes: we get to see it grow, mature, watch its community develop, and we get to find out of a massive AA MMORPG can do the no-sub model from the start. Over the course of the next 4-5 weeks, I’m going to keep a running journal on my experiences with ArenaNet’s Guild Wars 2. Like recent big releases, we’re calling these “a review in progress”. They will not be scored, but should do a decent job of explaining to our audience how we’re feeling about the game as we play it and work towards the official review. These games take time to play, and we’re not about to rush out in the first few days with some score based on beta weekend events. That’s not our style.